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The American University Game Lab serves as a hub for experiential education, persuasive play research, and innovative production in the fields of games for change and rhetorical play. Part of a university-wide commitment to high-impact research, this multidisciplinary initiative combines the expertise of the School of Communication and the College of Arts and Sciences.
Through practice, research, and partnerships with leading organizations we aim to develop a new generation of leaders in the evolving industry of social impact gaming. The unique Master’s in Game Design provides an immersive curriculum that spans communication, computer science, and art. The goal of our studio is simple—to work with our clients to produce socially responsible games that leverage American University’s strong resources and experience in social policy and to employ the power of play to enrich people’s lives.
Independent animators and game creators are the lifeblood of the entertainment industry. With Houdini Indie, they now have access to a comprehensive set of procedural tools and assets to help them experiment, innovate, and create! Houdini Indie makes all of Houdini’s animation and VFX tools available under a limited commercial license to independent animators and game makers who want to use Houdini during the incubation stage of their business.
We’ve been there: PlayFab is built for game developers, by game developers. You need bomb-proof backend systems and world-class game management tools.
We’ve got you covered.