• Wanna jam faster? We have a few invites to the beta of Defold – a new free game engine from King.  Be one of the first outside of King to try it out, claim your invite on http://defold.com/ggj16 and read more at http://defold.com

  • Unity is more than just a cross-platform game engine. It's a rapid prototyping tool. It's small-team ready. Whether you decide on 2D or 3D, it builds to the cloud so you can download, test, and get back to developing. It captures the story of your players with Analytics.

    Unity is more than just a game engine, it's a vibrant community of developers creating games they love on the platforms they choose.


  • Global Game Jam welcomes Facebook on board as a Gold Sponsor for #GGJ16.

    You can be part of the GGJ community on Facebook by liking our page and joining our group. It's a great space to connect and share all things Global Game Jam.


  • GitHub is the best way to build software together. Whether it's your company's app, your favorite open source library, or a weekend side project, GitHub helps everyone work together better by providing tools for easier collaboration and code sharing. Catch up on what happened while you were out or ask for help on a tricky chunk of code. Manage and contribute to projects from all your devices. The best part is you can keep using all of your favorite tools.

    Start collaborating on code today—open source project hosting is free!

  • The American University Game Lab serves as a hub for experiential education, persuasive play research, and innovative production in the fields of games for change and rhetorical play. Part of a university-wide commitment to high-impact research, this multidisciplinary initiative combines the expertise of the School of Communication and the College of Arts and Sciences.

    Through practice, research, and partnerships with leading organizations we aim to develop a new generation of leaders in the evolving industry of social impact gaming. The unique Master’s in Game Design provides an immersive curriculum that spans communication, computer science, and art. The goal of our studio is simple—to work with our clients to produce socially responsible games that leverage American University’s strong resources and experience in social policy and to employ the power of play to enrich people’s lives.

  • Independent animators and game creators are the lifeblood of the entertainment industry. With Houdini Indie, they now have access to a comprehensive set of procedural tools and assets to help them experiment, innovate, and create! Houdini Indie makes all of Houdini’s animation and VFX tools available under a limited commercial license to independent animators and game makers who want to use Houdini during the incubation stage of their business.

  • With CRYENGINE, we have a simple goal: To create the most powerful game engine in the industry, and to give creators all across the globe the tools to harness this power to create world-class gaming experiences, no matter their budget or team size.

    Building on over a decade of continued engine development and refinement, CRYENGINE is used by AAA and indie developers alike to build some of today’s most ambitious games, while remaining 100% royalty-free to allow developers to reap the rewards of their hard work.

  • Built for those who build the Web.

    Firefox Developer Edition brings your core dev tools together with some powerful new ones that will extend your ability to work across multiple platforms from one place.


  • We’ve been there: PlayFab is built for game developers, by game developers. You need bomb-proof backend systems and world-class game management tools.

    We’ve got you covered.

  • Let your game stand out by making it a Real Time Multiplayer Game! Integrate PlayZapp's Kickass Realtime Multiplayer SDK to enable Multiplayer, Messaging and Social Login in under an hour.  You concentrate on making your game shine and let PlayZapp take care of all the grunt work involved in enabling Multiplayer (Multiplayer Gaming Engine & framework, Scalable Server Hosting etc).

    PlayZapp's mission is to help Indie Game Developers & Studio's dramatically increase their revenues by doubling user engagement & retention through Multiplayer, Tournament & Messaging and also helping them monetise their user base through our revenue share model. If you would like to know more or try the PlayZapp Beta version already, please write to ravi@drutha.com with details of the kind of game you are building and we will support you.

    Whether you are designing a Time based or a Score based multiplayer game or even an Endless game, PlayZapp has you covered. PlayZapp's API provides developers with built in Buddylists, Leaderboard, Achievements in addition to the multiplayer mechanic of Challenge a friend & Quickplay to match with a random player.

    PlayZapp (Beta) is currently available for Android and will  be available for iOS in the near future. 

    Register for a webinar  in January (Date TBD) - before the Game Jam - to gain an understanding of building a Multiplayer game with PlayZapp.  Limited Support forPlayZapp integration during the Global Game Jam, with pre-booked office hours, for the first 20 registrations.  

  • iThrive is an initiative to foster the development of games for teens that enhance their well-being. They bring subject matter experts, research metrics developed with Centerstone Research Institute, a network of diverse teen playtesters, possible funding and the ability to interpret collected data as it relates to empathy and other aspects of positive psychology. They support developers in their efforts to make positive psychology games, but do not themselves develop or own games. Their mission is to accelerate the development of interactive digital products based upon the principles of positive psychology to strengthen adolescent emotional well-being.
    They want to strengthen adolescent well-being through the power of games.