The Global Game Jam

See GGJ Logos and insignia
Overview
The Global Game Jam (GGJ) is the world's largest game jam event. A project of the International Game Developers Association (IGDA), it occurs annually in late January, and brings together thousands of game enthusiasts, participating in hundreds of local jams around the world. Attendance at each site might be anywhere from 1-300, though is typically 5-25 people, usually students, though many professional game developers and other interested hobbyists attend as well. The structure of a jam is usually that everyone gathers on Friday afternoon, watches a short video keynote with advice from leading game developers, and then a secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon. In January 2011, teams in 44 countries created over 1500 games in one weekend!
Global Game Jam 2012
GGJ 2012 is scheduled for January 27-29, 2012. Registration for jam sites opened in October 2011, and individual Jammers began registering in mid-November.
The 2012 GGJ Directors are:

Zuraida Buter The Netherlands

Elonka Dunin Missouri, USA

Laurie Gloge Alberta, Canada

Foaad Khosmood California, USA

Gorm Lai Denmark

Ian Schreiber Ohio, USA
For a full list of credits, see 2012 credits.
See also GGJ history
Website Production
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Website is built on Drupal CMS. Design by Design Action Collective and Foaad Khosmood.
Additional programming provided by Triple Smart.
Additional design and features provided by Dot Concepts.
Interactive location map is a product of Fla-Shop. Flag icons are by Icon Drawer.
Localization
Localization provided by IGDA Localization SIG.
Sponsors
Paypal donation
Game Jam News
- Mounted combat tramples The Elder Scrolls V: Skyrim in new update - VentureBeat
- Guild 01 sequel announced, Keiji Infaune on board - VG247
- How Epic Games' week-long game jam gave birth to Infinity Blade: Dungeons - Gamasutra
- Play This: 'Super Strict Farmer' - The Verge
- World's first stealth game jam to kick off in Sydney - The Verge
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
Gaming Feeds
- Here Now, A Guy Playing a 4-Story Pipe Organ With Kinect [Video]
- Growing the Jazz Audience 'Can't Be Done.' Maybe That's Okay? [Jazz]
- "Hacker" Asked for Microsoft's Help Breaking Into Call of Duty Creator's Emails [Call Of Duty Legal Warfare]
- This Amazing Trials Evolution Level is a Musical Marvel [Video]
- Max Payne 3's Astonishing Soundtrack Flattens The Competition [Max Payne]














