Lucid
Lucid is a game where a young boy, Hermin, is guided by his dreams to a moment of inspiration. You control a dream cloud that determines Hermin's path, connected by thought bubbles. On his way, Hermin faces "mental" obstacles, or black blocks and walls, that will wake Hermin from his dream. Along the way you help Hermin collect building blocks in order to realize his inspiration.
You can download to play or go to:
http://www.madparker.com/gamejam/applet/
Game Characteristics:
Casual
2D
Side Scroller
Arcade
PC
Web
Platforms:
Windows 98/2K/XP or DOS
Windows Vista
Mac OS - PPC
Mac OS - Intel
Web - Client side (Java/Flash/ASP/Javascript)
Other (Explain in the description)
- By Team Lucid at 02/01/2009 - 12:21
- New York, NY, USA - NYU
- Login to post comments
Sponsors
Game Jam News
- Mounted combat tramples The Elder Scrolls V: Skyrim in new update - VentureBeat
- Guild 01 sequel announced, Keiji Infaune on board - VG247
- How Epic Games' week-long game jam gave birth to Infinity Blade: Dungeons - Gamasutra
- Play This: 'Super Strict Farmer' - The Verge
- World's first stealth game jam to kick off in Sydney - The Verge
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
Gaming Feeds
- Here Now, A Guy Playing a 4-Story Pipe Organ With Kinect [Video]
- Growing the Jazz Audience 'Can't Be Done.' Maybe That's Okay? [Jazz]
- "Hacker" Asked for Microsoft's Help Breaking Into Call of Duty Creator's Emails [Call Of Duty Legal Warfare]
- This Amazing Trials Evolution Level is a Musical Marvel [Video]
- Max Payne 3's Astonishing Soundtrack Flattens The Competition [Max Payne]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















Nice playable game, but a
Nice playable game, but a little bit too hard. I gave up after the third attempt, in which I could only collect about five blocks.