Hello HUE
will come later
will come later
will come later
will come later =)
Game Characteristics:
Casual
2D
Retro
Arcade
Unity
PC
Xbox 360
Platforms:
Windows 98/2K/XP or DOS
Windows Vista
- By Shiitake Studio at 02/01/2009 - 06:04
- Utrecht, Netherlands
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Sponsors
Game Jam News
- Mounted combat tramples The Elder Scrolls V: Skyrim in new update - VentureBeat
- Guild 01 sequel announced, Keiji Infaune on board - VG247
- How Epic Games' week-long game jam gave birth to Infinity Blade: Dungeons - Gamasutra
- Play This: 'Super Strict Farmer' - The Verge
- World's first stealth game jam to kick off in Sydney - The Verge
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
Gaming Feeds
- Here Now, A Guy Playing a 4-Story Pipe Organ With Kinect [Video]
- Growing the Jazz Audience 'Can't Be Done.' Maybe That's Okay? [Jazz]
- "Hacker" Asked for Microsoft's Help Breaking Into Call of Duty Creator's Emails [Call Of Duty Legal Warfare]
- This Amazing Trials Evolution Level is a Musical Marvel [Video]
- Max Payne 3's Astonishing Soundtrack Flattens The Competition [Max Payne]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















THE TEAM
Ok so it seems we can no longer edit out information, or never could... Anywho, the team was made up off the following people:
Programmers:
Mark Velthuis
Edward Wuite
Game Designers:
Sherida Halatoe
Niels Hansum
Sergio van Pul
Audio and prototyping:
Joep Aben
Graphical & Interface Design:
Sherida Halatoe
Niels Hansum