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January 27-29, 2012

andrewjobin's blog

Publishing

andrewjobin

Hi,

We attended GameJam this year and want to put our game up for download but we are running to a few snags which is making this not possible.

We are trying to get this XNA game up in a way that the source code is not accessible as we have used a version of our own engine in making it. Does anyone know how to publish an XNA game without giving access to the source code. Has anyone done this successfully?


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The Global Game Jam is an IGDA event. All rights reserved, 2011.