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January 27-29, 2012

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Skyrim Game Jam shows off the creative minds at Bethesda - The Gaming Vault

Sun, 02/12/2012 - 10:38

Skyrim Game Jam shows off the creative minds at Bethesda
The Gaming Vault
After the completion of The Elder Scrolls V: Skyrim, everyone got together after and was given a week-long period to “do whatever they wanted.” As such, you can see some of the totally awesome ideas that the people at Bethesda have.

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Raritan Valley Community College videogame fans gather for Global Game Jam - The Express Times - LehighValleyLive.com

Sun, 02/12/2012 - 06:17

The Express Times - LehighValleyLive.com

Raritan Valley Community College videogame fans gather for Global Game Jam
The Express Times - LehighValleyLive.com
By John Sievers View full sizeCourtesy Raritan Valley Community College Game Development Club via FacebookParticipants in the Global Game Jam at Raritan Valley Community College worked to create videogames the weekend of Jan. 27 to 29.

Global Game Jam hosted at RVCC - NJ.com

Sat, 02/11/2012 - 07:48

Global Game Jam hosted at RVCC
NJ.com
The annual Global Game Jam, held Jan. 27-29, challenges game creators to build games within certain constraints over a weekend. The theme is released to the participants on Friday at 5 pm, and work must be completed and uploaded by Sunday at 5 pm The ...

Here's The Video Of The "Skyrim" Game Jame Experiments - Complex.com (blog)

Fri, 02/10/2012 - 09:57

Here's The Video Of The "Skyrim" Game Jame Experiments
Complex.com (blog)
By Michael Rougeau | Feb 10, 2012 | 12:57 pm | Permalink We told you yesterday about Bethesda's recent internal game jam, during which the devs were cut loose and told to work on whatever the hell they wanted. The results ranged from rideable dragons ...

Skyrim Game Jam - GamerFront

Fri, 02/10/2012 - 05:01

GamerFront

Skyrim Game Jam
GamerFront
Whenever Skyrim was officially finished, the team that made the game had what was called a Game Jam. This was essentially a free for all, but whatever they made at the end of the week had to be put into Skyrim. The following video shows the “sizzler” ...
Bethesda Shows off 'Skyrim' Dragon Mounts, Werebears & Potential DLCGame Rant
Bethesda trials Kinect-controlled SkyrimPC Authority
Skyrim makers create dragon riding, Kinect shouts, new skill treesVGChartz

all 40 news articles »

Bethesda Shows Off Skyrim "Game Jam" Mods - Escapist Magazine

Thu, 02/09/2012 - 21:10

The Inquisitr

Bethesda Shows Off Skyrim "Game Jam" Mods
Escapist Magazine
The fruits of Bethesda's internal Skyrim "Game Jam" are many and varied, ranging from spears and kill cams to a mud crab the size of Skar. Skyrim Game Director Todd Howard took to the stage at DICE last night to talk about Bethesda's internal "game jam ...
Bethesda 'Game Jam' video teases potential Skyrim DLCComputerandvideogames.com
Internal Bethesda 'Skyrim Game Jam' sizzle reel features dragon mounts, giant ...Joystiq
'Skyrim' Game Jam teases dragon mounts, Kinect shouts - videoDigital Spy
1UP.com -The Inquisitr -Shacknews
all 119 news articles »

The Skyrim That Should Have Been - WebProNews

Thu, 02/09/2012 - 15:44

The Skyrim That Should Have Been
WebProNews
Bethesda's Todd Howard showed a highlight yesterday at DICE 2012 that featured all the unique features that his team came up with during their Game Jam. Some of the features almost seem like stuff that should have been in the game from the start like ...

Bethesda's Todd Howard Shows Off Game Jam Video for Skyrim - Overclockers Club

Thu, 02/09/2012 - 14:20

Bethesda's Todd Howard Shows Off Game Jam Video for Skyrim
Overclockers Club
Now, all of the items shown in the Game Jam video are not guaranteed to become DLC for Skyrim, but it does show the potential the Creation Kit has to offer. The addition of spears to Skyrim would not be a huge leap, considering Fallout: New Vegas had ...

This Week's Waste of Time: A free game, a dog, and a wasted work day - Austin Chronicle (blog)

Thu, 02/09/2012 - 13:52

Austin Chronicle (blog)

This Week's Waste of Time: A free game, a dog, and a wasted work day
Austin Chronicle (blog)
So, if you're doing a game jam and need a way to suck players in, make the playable character a dog. Case in point: Last Breath. Stop me if you've heard this one before. A dog falls in a hole that opens up into a series of tunnels that must be scoured ...

'Skyrim' Game Jam teases dragon mounts, Kinect shouts - video - Digital Spy

Thu, 02/09/2012 - 13:06

Shacknews

'Skyrim' Game Jam teases dragon mounts, Kinect shouts - video
Digital Spy
During his DICE 2012 keynote speech, Howard revealed that after development of the game finished the studio did an internal 'Game Jam'. Every member of the team was given one week to "do whatever you want, and put it in the game".
Bethesda 'Game Jam' video teases potential Skyrim DLCComputerandvideogames.com
Internal Bethesda 'Skyrim Game Jam' sizzle reel features dragon mounts, giant ...Joystiq
Bethesda's Todd Howard Shows Off Game Jam Video for SkyrimOverclockers Club
Shacknews -Gamespy.com
all 89 news articles »

Howard's DICE 2012 Keynote Hints At Skyrim's Future - RipTen

Thu, 02/09/2012 - 11:01

Howard's DICE 2012 Keynote Hints At Skyrim's Future
RipTen
The week is dubbed Game Jam. In the video he shared, minor things that never made it into the game were seen. New weapons, favorite menus for followers, seasonal weather and a few other graphics upgrades that make the game look even better.

Skyrim Potential DLC Teased - TheGamersHub

Thu, 02/09/2012 - 07:30

Skyrim Potential DLC Teased
TheGamersHub
They took a week out from usual development and had a 'Game Jam'. The Game Jam allowed the developers to just experiment with their creativity, the only condition is that it took place within the confines of the Skyrim universe.

Skyrim dragon mounts made in Bethesda 'game jam' experiments - Shacknews

Thu, 02/09/2012 - 07:21

Shacknews

Skyrim dragon mounts made in Bethesda 'game jam' experiments
Shacknews
The team took a week out for a 'game jam,' toying with ideas which may or may not ever be released officially. Skyrim game director Todd Howard revealed the game jam's fruits during his keynote speech at the 2012 DICE Summit last night, saying the team ...

Skyrim 'Game Jam' shows the possible future, and alternate past - Gaming Examiner

Thu, 02/09/2012 - 06:10

Skyrim 'Game Jam' shows the possible future, and alternate past
Gaming Examiner
Last night at the DICE 2012 keynote in Las Vegas, Todd Howard spoke about a magical week at Bethesda where everyone takes a moment to make anything they want in Skyrim. The video is quite entertaining and shows off some pretty terrific ideas that you ...

Bethesda 'Game Jam' video teases potential Skyrim DLC - Computerandvideogames.com

Thu, 02/09/2012 - 03:44

The Inquisitr

Bethesda 'Game Jam' video teases potential Skyrim DLC
Computerandvideogames.com
Bethesda's Todd Howard has hinted at potential Skyrim DLC by showing off some of the fruits of the company's week-long 'Game Jam', an annual tradition that lets developers at the studio go wild with their imaginations on company time.
Bethesda 'Game Jam' video shows us what could be coming to SkyrimThe Inquisitr
'Skyrim' Game Jam teases dragon mounts, Kinect shouts - videoDigital Spy
Internal Bethesda 'Skyrim Game Jam' sizzle reel features dragon mounts, giant ...Joystiq
Overclockers Club -Shacknews
all 90 news articles »

Internal Bethesda 'Skyrim Game Jam' sizzle reel features dragon mounts, giant ... - Joystiq

Wed, 02/08/2012 - 21:06

Gamasutra

Internal Bethesda 'Skyrim Game Jam' sizzle reel features dragon mounts, giant ...
Joystiq
During his DICE 2012 keynote, Bethesda Games Studios game director and executive producer Todd Howard discussed an annual tradition at the company: a game jam, where staff are allowed to create anything they want on company time for one week.
Kinect-Enabled Shouts and Dragon Mounts: Will Skyrim's 'Game Jam' Experiments ...Kotaku
Your Source for Gaming News Since 20XXWired News (blog)
Bethesda reveals Skyrim dragon mounts, house-building, Kinect shouts and more!VentureBeat
Just Push Start -Gamasutra -GamesIndustry.biz (registration)
all 20 news articles »

Your Source for Gaming News Since 20XX - Wired News (blog)

Wed, 02/08/2012 - 19:36

VGrevolution

Your Source for Gaming News Since 20XX
Wired News (blog)
By Chris Kohler LAS VEGAS — A week after finishing The Elder Scrolls V: Skyrim , the 100-strong team at Bethesda had a “Game Jam.” Their mission, said creative director Todd Howard at the DICE Summit on Wednesday, was to think of something they wanted ...
Kinect-Enabled Shouts And Dragon Mounts: Will Skyrim's 'Game Jam' Experiments ...Kotaku Australia
Average Skyrim PC playtime clocks in at 75 hoursGamesIndustry.biz (registration)

all 130 news articles »

Kinect-Enabled Shouts and Dragon Mounts: Will Skyrim's 'Game Jam' Experiments ... - Kotaku

Wed, 02/08/2012 - 19:36

VGrevolution

Kinect-Enabled Shouts and Dragon Mounts: Will Skyrim's 'Game Jam' Experiments ...
Kotaku
At DICE 2012, Bethesda Game Studios' Todd Howard just showed an amazing highlight reel of mods the studio built into The Elder Scrolls V: Skyrim during a week-long "game jam" after the game's release. Features like mounted combat, a lycanthropy skill ...
Your Source for Gaming News Since 20XXWired News (blog)
Average Skyrim PC playtime clocks in at 75 hoursGamesIndustry.biz (registration)

all 130 news articles »

Epic Issues Indie Game Dev Challenge to Remake 'Fighting Fantasy' Books in the ... - Touch Arcade

Wed, 02/08/2012 - 11:11

Touch Arcade

Epic Issues Indie Game Dev Challenge to Remake 'Fighting Fantasy' Books in the ...
Touch Arcade
We've just got word that Epic has teamed up with online college and game jam host Train2Game for the upcoming Make Something Unreal Live event which puts four startup studios against each other to create a game using the Unreal Engine.
Epic secures rights to Fighting Fantasy iOS gamesEurogamer.net

all 36 news articles »

Programmers, designers gather at 2012 Global Game Jam - UMSL Daily (blog)

Wed, 02/08/2012 - 07:45

Programmers, designers gather at 2012 Global Game Jam
UMSL Daily (blog)
Gamers brainstorm design ideas at the beginning of the 2012 Global Game Jam on Jan. 27 at UMSL. The annual competition challenges thousands of game designers and enthusiasts to bring video games from concept to realization within a 48-hour timeframe.

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