MogaMecha

MogaMecha is a game which is developed by using Oculus Rift and Leap Motion. It is a co-op game which is played over two computer and works as one player informs the other player about enemies and at the same times reloads the weapons while other player tries to shoot the enemies by using leap motion and oculus rift. The game also can be played by using mouse, however you need Oculus Rift in any case.
Jam year: 
Diversifiers: 
I am who I want to be:The game has characters, but nothing in their design suggests a gender.
Can You Come And Play?:The game has a local multi-player mode
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Leap Motion Occulus Rift
Installation Instructions: 

1- Make Sure you have a Oculus Rift !
2- Call you best friend !
3- One of you guys should run Pilot version while the other should run Copilot !
4- After the Both clients successfully launched;
5- Press connect on Pilot client. Otherwise you may need to open the project files themselves.
6- The Game starts after the connection is formed.

To form a connection between two computers. You have a couple of things to do.
1 - You need to be connected to the same network.
2 - You need Unity Pro installed on your computer.
3 - Open the Project by Unity Pro.
4 - Open Boxing Scene.
5 - Click On Networking
6 - Click to URL field and type the other PC’s ip address.

The Pilot; You should first move your hands towards Leap Motion if you have one. Don’t worry if you don’t have, just middle click your mouse button to switch to mouse mode. The Pilot should listen to what Copilot says in order to make a high score. The reason of that is the only way the pilot can know who to shoot and avoid innocent cola bottles is to ask Copilot ! Because only Copilot sees who is bad or good.

The Copilot is also responsible for recharging Pilots ammunition, the pilot cannot shoot otherwise. Every good shot worth’s 250 points while every innocent bottle you damage costs you -100 points.

Credits: 

Erdin Kaçan - Developer - Game Designer

Oğuz Turan Buruk - Visual Designer - Game Designer

 

Special Thanks:

Güney Özsan

Kerem Tiryaki

Game Stills: 
Executable: