Keep Talking and Nobody Explodes (Oculus Rift + Razer Hydra)

Bomb defusing game using an Oculus Rift, a Razer Hydra, and two or more people! The objective of the game is for one player (wearing an Oculus Rift) to defuse a bomb by describing it to other player(s) and correctly following their instructions. The other player(s) must sift through instructions to find the correction action for the Rift player to take. Communication is key to survival! Add more players to the "helping" side for chaotic results.
Jam year: 
Diversifiers: 
Can You Come And Play?:The game has a local multi-player mode
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Requires an Oculus Rift and a Razer Hydra.
Installation Instructions: 

Game requires an Oculus Rift and a Razer Hydra.

One player should start the executable while wearing the Rift and using the Hydra. 

The other player(s) should have access to the bomb specification manual (BombManual.pdf) (either digital or hardcopy). The other player(s) should not be able to see the game screen. 

Credits: 

Game by @AllenPestaluky, @BenKane, and @BrianFetter. Music by @LiamSauve. Some textures by Nobiax from the Unity Asset Store.

Game Stills: 
Source files: