Game: Jarheart
You play a Marine who has descended into hell. Your only light in this world is a heart you carry around in a lantern. Based on the rhythm of the heartbeat, you can extend your light to explore new areas - or find new foes. Can you find all the hearts and escape once and for all, or will these lost souls claim yet another?
Press space to beat heart (shrink/grow light)
Executable or Installer
Download and run
Platforms
Web standard (Html5, Java, JavaScript, Flash)
Java
Slick 2D
Open GL
Photoshop
Eclipse
Dropbox
Jam Site
Updated
Wednesday, January 30, 2013 - 19:21
Source File(s)
Repository name:
HeartJarRelease
Credits
Noah Senzel - Game Design, Level Design, Testing
Matthew Coleman - Game Concept, AI Programming/Pathfinding
Christopher O'Grady - 2D Dynamic Lighting Design, Sound Implementation, Debugging
Nathan Hahn - Sound Design, Level Implementation
Will Herbert - Enemy and environment Design, Concept Art
Nolan Manning - Enemy and Character Design, various visual effects
Colby Dame - Collision Detection, Sprite Sheet Implementation, Player Controls, Plane Implementation





















