InfiniBattle
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Game Jam News
- Play This: 'Super Strict Farmer' - The Verge
- World's first stealth game jam to kick off in Sydney - The Verge
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
- This Week In Gaming: Payne in the Diablo Edition - VGrevolution
- The Joystiq Indie Pitch: Offspring Fling - Joystiq
- Do / May 2012 / Weekend Warrior: Leonard Cohen, Festival of Ideas and Creation ... - Post City
Gaming Feeds
- 40,000 Orthodox Jews Fill New York Stadium For Internet Rally [New York]
- Here's Three People Coming Back For Mass Effect 3's Extended Ending [Mass Effect]
- A Few More Beyond Good & Evil 2 Screenshots [Rumor]
- These Avengers Action Figures Look so Real You'll Think They're Tiny Actors [Toys]
- GameStop Becomes...a Mobile Phone Provider [GameStop]
The Global Game Jam is an IGDA event. All rights reserved, 2011.

















Fun, stressful, learned alot
The whole jam was a blast. Things definitely didn't turn out as I'd hoped, but not for a second do I regret this weekend. I got to hang out and work with some awesome people on what was a great idea. Even managed to learn a new platform that otherwise I may not have had the opportunity to learn.
All about the little problems
Between the exporting from Maya, to Unity not liking two people working in the same project at the same time. It has been the unexpected little things that gave us the most trouble.