Sponsors
Game Jam News
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
- This Week In Gaming: Payne in the Diablo Edition - VGrevolution
- The Joystiq Indie Pitch: Offspring Fling - Joystiq
- Do / May 2012 / Weekend Warrior: Leonard Cohen, Festival of Ideas and Creation ... - Post City
- Launch of Video Game Design and Audio Production Studio - Soundplay Interactive! - Gamasutra
- TOjam at the heart of Toronto's indie-game scene - National Post
Gaming Feeds
- Indie Royale debuts its first All-Charity Bundle - Gamasutra
- Saints Row 4 for Current Generation Consoles Shows Up on Linkedin [Saints Row]
- Toyota Just Turned the Nintendo DS into a Navigational System [Japan]
- When Plastic Surgery Goes Bad and Destroys You [Video]
- That Capcom/Namco/Sega Game Is Getting Crowded with Characters [Project X Zone]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















Nice!
Me gustó el juego. La música aporta bastante.
A veces haciendo el gesto de hile tiraba fuego =(
Lindo sistema para detectar
Lindo sistema para detectar los gestos.
Si me permiten un par de feedback:
A veces se activa solo el poder Time -Cuando uno esta haciendo otros gestos-
La dificultad al parecer es fija -si es progresiva, no lo note-
Felicitaciones!!!
Están invitados a ver los Games de la sede en Santa Fe!!!
Los controles son medio un
Los controles son medio un lío. Pero felicitaciones por tener un control gestual en solo 2 días.