Here Be Dragons
(3 votes)
- By jannealeksi at 01/29/2011 - 03:21
- adventure
- dragon
- Epic
- flash
- global oneshot
- Hero
- Maiden
- Sidescroller
- slayer
- social
- FGJ Tampere
- Login to post comments
-
Submitted at FGJ Tampere (Finland)
Sponsors
Game Jam News
- Guild 01 sequel announced, Keiji Infaune on board - VG247
- How Epic Games' week-long game jam gave birth to Infinity Blade: Dungeons - Gamasutra
- Play This: 'Super Strict Farmer' - The Verge
- World's first stealth game jam to kick off in Sydney - The Verge
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
- This Week In Gaming: Payne in the Diablo Edition - VGrevolution
Gaming Feeds
- Pirate Uses "150 IQ" To Shoot Himself In The Foot [PSP]
- If You Swallow an SD Card with Illicit Photos, the Cops Will Know [Crime]
- Images of this Skyscraper City Will Blow Your Friggin' Mind [Hong Kong]
- Doorknob Licking Girls Invade Tokyo Bookstores [Nsfw]
- Yakuza 5 Plot Sounds Epic, But There Will Still Be Porn Stars [Yakuza]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















Excellent concept and visuals
I love the concept, and the visuals look amazing. The gameplay is simplistic though, and it's impossible to fail. It would probably benefit from more interesting gameplay. Perhaps a multiplayer versus mode?
Ye Game is Comely!
Hark!
+ Thy imagery pleases mine eye
+ As was the music, by the lute!
+ Most simpleth of controls, indeed.
- Thoust maiden surely is imba! Fie!
- Be there a penalty for not pushing space?
Dragons shall be slain till they reach zero! Tally ho!
Greetings!
Thank you for your feedback, that's what we need to improve our game even further. To answer some of your questions:
Yes, there's a penalty for not pushing space during the obstacles, although it's quite trivial at the moment, every obstacle you don't pass decreases your strenght a little and when you have to concentrate during the javeling throw, less you have the strenght left, harder it is.
Maiden's stage is still under the construction, yes. And there's supposed to come a game over situations for both of our characters.
Attention dragonslayers!
Maiden is imba at the moment, we're looking forward to fix this problem.