Treasure Raiders!
- IGDA Salt Lake City/Provo Area Chapter
- 2P
- battle
- competitive
- Deception
- Knight
- Mage
- medieval
- Paper
- Ranger
- rock
- scissors
- Treasure
- Login to post comments
Submitted at IGDA Salt Lake City/Provo Area Chapter (United States)
Sponsors
Game Jam News
- Guild 01 sequel announced, Keiji Infaune on board - VG247
- How Epic Games' week-long game jam gave birth to Infinity Blade: Dungeons - Gamasutra
- Play This: 'Super Strict Farmer' - The Verge
- World's first stealth game jam to kick off in Sydney - The Verge
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
- This Week In Gaming: Payne in the Diablo Edition - VGrevolution
Gaming Feeds
- Pirate Uses "150 IQ" To Shoot Himself In The Foot [PSP]
- If You Swallow an SD Card with Illicit Photos, the Cops Will Know [Crime]
- Images of this Skyscraper City Will Blow Your Friggin' Mind [Hong Kong]
- Doorknob Licking Girls Invade Tokyo Bookstores [Nsfw]
- Yakuza 5 Plot Sounds Epic, But There Will Still Be Porn Stars [Yakuza]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















Re: Non-working EXE
I did some poking around, and it turns out that we needed to publish the game with an installer. So I published the same version we had Sunday morning, this time with an installer. So the game should work now after you run the installer.
Non-working EXE
So I have been told the EXE is a debug release... and does not work. The deployment to 360 still should, but I will work on getting a proper EXE up shortly...
Sorry...
: )