SUPÉR MATADOR 3
- SCAD-Atlanta & Georgia Tech
- matador
- screens
- splitscreen
- super
- three
- Login to post comments
Submitted at SCAD-Atlanta & Georgia Tech (United States)
Sponsors
Game Jam News
- Guild 01 sequel announced, Keiji Infaune on board - VG247
- How Epic Games' week-long game jam gave birth to Infinity Blade: Dungeons - Gamasutra
- Play This: 'Super Strict Farmer' - The Verge
- World's first stealth game jam to kick off in Sydney - The Verge
- Xbox Live update: 'Sonic 4 Episode 2' - Digital Spy
- Capybara Games: the team behind Sword & Sworcery - The Verge
- New game design / audio specialist studio forms - MCV Pacific
- GameSpy: Game Jam Ludum Dare Celebrates its 10th Anniversary - Page 1 - Gamespy.com
- More than Mario at Toronto's Independent Game Jam - National Post
- This Week In Gaming: Payne in the Diablo Edition - VGrevolution
Gaming Feeds
- Pirate Uses "150 IQ" To Shoot Himself In The Foot [PSP]
- If You Swallow an SD Card with Illicit Photos, the Cops Will Know [Crime]
- Images of this Skyscraper City Will Blow Your Friggin' Mind [Hong Kong]
- Doorknob Licking Girls Invade Tokyo Bookstores [Nsfw]
- Yakuza 5 Plot Sounds Epic, But There Will Still Be Porn Stars [Yakuza]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















Really fun!
=_= So much to keep track of... I wonder why you didn't choose to put the character in the center row? Why is it.. Top: Character, Middle: Blocks, Bottom: Enemies? The reason I ask because the character can die from both falls (lack of blocks) and enemies, so I wish I could play with him in the center.
I love the straight-forward interface, the music and the look and feel.
1st Place SCAD-Georgia Tech
We won first place at our location!
48 hours
GG team! 48hrs well spent :) email me if anyone wants to jam again > boorad09 [at] gmail.com