Spy Wear
- Game Jam Sydney
- 2D
- multiplayer
- Spy
- SpyWear
- Top Down
- Wear
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Submitted at Game Jam Sydney (Australia)
Sponsors
Game Jam News
- Kinect-Enabled Shouts and Dragon Mounts: Will Skyrim's 'Game Jam' Experiments ... - Kotaku
- Epic Issues Indie Game Dev Challenge to Remake 'Fighting Fantasy' Books in the ... - Touch Arcade
- Programmers, designers gather at 2012 Global Game Jam - UMSL Daily (blog)
- Melbourne Indie Dev Wins QANTAS SOYA - Kotaku Australia
- Global Game Jam winners announced - MCV Pacific
- IndieCity-Hosted Global Game Jam Site a Success! - Gamasutra
- Business Post Mortem: Wolf Toss: Pre-launch Planning & Blended CAC - Gamasutra (blog)
- Show And Tell: Kumobius - Kotaku Australia
- On The Ground at the Perth Global Game Jam: Day Three - games.on.net
- VIDEO: Someone finally made a sequel to 'Snake' and it is awesome - Guyism
Gaming Feeds
- America's Next Top Model Winner: World of Warcraft "Really Dropped the Ball With the Pandas" [Video]
- Do We Own Our Steam Games? [Steam]
- Killzone's PSN Release 'Delayed Indefinitely' [Blip]
- Midweek Moneysaver: Into The Darkness [The Moneysaver]
- Elegant Portraits for a More Civilized Age [Note]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















Release Version and our website are up
I'm not sure how much people are watching this anymore, but we've put up a playable version on our shiny new website: http://holyrobotempire.com
Check it out if you want . . . and feel free to email us if you discover anything weird about it . . . it's still 99% the 48 hour build so it's probably got a lot of things that still need ironing out.
Release Version
It's in the works guys . . . we're just setting up some bits and pieces so we can get to work, then we'll iron out some bugs and make it reliably playable then release version 1.0 (which will be exactly the same game as we made at the Jam, just without the random crashes etc)