Sponsors
Game Jam News
- IndieCity-Hosted Global Game Jam Site a Success! - Gamasutra
- Business Post Mortem: Wolf Toss: Pre-launch Planning & Blended CAC - Gamasutra (blog)
- Show And Tell: Kumobius - Kotaku Australia
- On The Ground at the Perth Global Game Jam: Day Three - games.on.net
- VIDEO: Someone finally made a sequel to 'Snake' and it is awesome - Guyism
- On The Ground at the Perth Global Game Jam: Day Two - games.on.net
- Game Jam Spawns Leapin' Lizards and Birds in Space - Patch.com
- On The Ground at the Perth Global Game Jam: Day One - games.on.net
- Catch Me If You Can voted site favourite - Scoop.co.nz (press release)
- Finally, A Video Game With Machine Gun-Wielding Flying Snakes - Kotaku Australia
Gaming Feeds
- In Two Weeks, You'll Fall to Your Death in the Next Call of Duty DLC Map [Call Of Duty]
- Sony: You Won't Be Able To Bring PSP Discs To Vita [Vita]
- No, Wait. This Is a Video Game for Grown-Ups [I Am Alive]
- Trailer: One Finger Death Punch (XBLIG, Silver Dollar Games)
- Skyrim's Official High Resolution Texture Pack Makes Your Dovahkiin Sexier Than Ever [The Elder Scrolls]
The Global Game Jam is an IGDA event. All rights reserved, 2011.















Alittle self rating
I decided to realisticlly rate our game with a 4 for the following reasons;
1- We started late and achieved quite a bit with LESS THAN 48 hours
2- We made our own engine, we did not use Game Maker or similar products
3- Art was "hand made"
4- We're awesome
5- Our programmers did one hell of a job working out collision detection, designing
a "rain system" and working out the physics of the game
6- Did I mention we're awesome?
New levels
Hey good news guys, Danielle and I have located her thumb drive, so the newer levels that we made are safe and sound. I have a few on my thumb drive as well.
Fixed Game Mechanics
Hey Gang,
We've updated our Game with fixed Win Condition and Hiding in the Red Area. The Raindrops also target your Player more closely while the Player is not hidden.
Enjoy!
Jman
Post-Mortem Blogs
Justin "Jman" Giannone (Programmer) -
http://globalgamejam.org/blogs/jman/greetings-beyond-jam-obscuria-postmortem/
Pat Ryan (Programmer) -
http://globalgamejam.org/blogs/phiat/obscuria-post-mortem/
Known Bugs
Hey Gang - Wanted to post a couple of quick bugs that we know are in there.
Our win condition is a bit broken, so the game has become a survive as long as you can game.
You are unable to hide in Red areas on the map, even when you are Red yourself.
The Options, Exit and Restart buttons don't do anything.
A couple of Postmortems will be coming around soon.
Jman